Showing posts with label crowdfunding. Show all posts
Showing posts with label crowdfunding. Show all posts

Wednesday, May 6, 2026

Old-School Essentials Demonic Grimoire

https://www.backerkit.com/c/projects/exalted-funeral/old-school-essentials-demonic-grimoire

This is a book I have been wanting the OSE team to do ever since they were B/X Essentials, in the way, way early days, when they were just developing this game. I still have my BXE books, and they mark the beginning of what would become something truly amazing and special.

Demons and devils were never in BX; they were always an AD&D thing, and it was understandable why they were left out of the original game and even OSE. Games like Labyrinth Lord had them, and that captured the era when we had them in the Monster Manual, and we just ported them back into our BX games back in the day. Demons and devils were always the ultimate bad guys in any campaign, the "final boss" behind any group of evil doers, and wickedness that always deserved to be stamped out and vanquished without question.

Unlike today, where every humanoid race eventually becomes a character option and is removed from the Monster Manual, there is no redeeming a demon or a devil. There is no amount of cultural whitewash to make a demon or devil acceptable and "fun for the whole family." They keep trying to normalize them with Tieflings and those silly cosplay horns and pastel skin they throw carelessly all over D&D art these days, but that is Satan's blood that made those horns and hooves, and they will forever have the taint of evil upon them.

Sorry, art department, the definition of pure evil isn't negotiable.

Redemption? Sure, but you lose the horns and hooves. You can't wear them to be cute. They are linked forever to the Fallen Angel of Lucifer. I am an absolutist about this since I respect the source material.

That source material. You can't accept that demons and devils exist without admitting that God exists, even in a polytheistic world with multiple gods. In pre-Christian days, the Devil was there, too, and the lore always surpasses the silly RPG gamebook. You can't just steal faith as myth, even though it is intertwined; D&D wants to live in a godless, faithless world where demons are valid character options, and alignment does not exist.

Faith is the root of all myth.

Myth is the heart of D&D.

The removal of alignment from newer versions of D&D, ToV, and Pathfinder was also a reason I dropped all of 5E and newer games. You take alignment out of the game, and the basic mechanical function of the battle of good and evil is gone. All of a sudden, a paladin can slaughter a village, pillage, and do all sorts of vile deeds - and still retain their holiness and powers.

The removal of alignment from D&D killed the game. This was a fatal blow. There was no coming back from this. There is no D&D without alignment, and even the simplified three-axis Law-Neutral-Chaos of BX does a fine job. The moral relativists killed D&D because they did not want players to be inconvenienced by the game making value judgments about them.

This is why the Satanic Panic happened. D&D became about "fighting Hell," and organized religion saw it as an intrusion into their domain of faith and salvation. You can play D&D and be a person of faith; they do not conflict.

To remove alignment is to cut D&D's heart out.

In short, the game stopped enforcing a moral code, and players adopted the "get me mine and hustle" attitude seen on TikTok, social media, and OnlyFans. To solve a situation, the game allowed you to choose the evil route, and you were never punished for it, nor should the referee ever punish a character in-game. Sin and wickedness are just another route to profit and success.

And the games added a "say no" option by throwing up an "X" and forcing the referee not to punish their characters for their actions, since consequences are triggering.

This is a great addition to the game, and I backed this. This will keep me from using OSRIC 3.0 as my demo and devil resource, and gives me an OSE-focused book to use as my guide to the darker powers that players will fight against. The other half of OSE is finally here.

Strong recommendation.

Tuesday, April 7, 2026

BackerKit: Castle Whiterock (DCC)

https://www.backerkit.com/c/projects/goodman-games/castle-whiterock

The Castle Whiterock mega-dungeon for DCC & 5E is over on BackerKit, and the price was very reasonable for what you get. I expected this to be three times the price, and it came in on what I wanted to spend. There are plenty of shiny add-ons, but the basic clamshell boxed set, plus hardcover (in the first 48 hours only, softcover after), was a great deal.

Some companies still keep gaming affordable and fun, and Goodman Games has a winner here. Backed and supporting.

Thursday, March 12, 2026

Nimble 5e: They Broke a Million

There is something so fun about watching a Kickstarter campaign inch toward a million-dollar goal, especially in the face of all the naysayers and those on the bandwagon of billion-dollar corporations, and watching true gems like Shadowdark and Nimble 5e rise and find an audience.

This is the little guy winning.

This is cool.

I still play "full 5E," but this is just so much easier. Like a 2d6 game, it packs a lot into a small book that does so much; that feeling of infinite adventure in a small package has to be felt to be described. The original Traveller Little Black Books captured that spirit, and many of today's Cepheus games keep it alive and carry on its legacy.

Shadowdark captures that "magic in a small book" feeling and brings endless enjoyment to millions, being the OSR gateway game of choice for many 5E players.

Nimble is this generation's "Savage Worlds meets Traveller" in a clean, fun 5E package for fantasy gaming. It does everything D&D does, but without the whiffs, mystery action types that can and can't do various things, and general endless rules referencing and page-flipping that we have all come to loathe over the last 12 years because VTTs are too good at hiding the true complexity of D&D from us all.

If you want superheroic fantasy gaming, Nimble is the clear winner. It plays fast, satisfies the character builder itch, captures the essence of 5E, all without getting dragged down into the weeds. It is a game more about adventure, less about references to rules, pointless monster stat blocks, and rules interactions that bog the game down. You have all the same character power that you do in 5E, without needing a 16-page character sheet at level 14.

It feels like D&D, without all the problems of D&D.

Nimble joining the "Shadowdark club" is a great thing for gaming and the industry, opening up doors for competition and innovation, and allowing more people to play and expanding the hobby. This is the death of the "network effect" on which the OGL was based; the success of D&D does not foretell the success of other games, and the success of other games does not automatically "feed into D&D" anymore. The death of the OGL was also the death of the "D&D Network Effect."

All we need is the concept of fantasy adventure, and the indies can take it from here.

We have eight more hours, and I hope they can break the million-dollar mark.

Go, go, Nimble.

We are opening the book on a new chapter of the hobby.

...

UPDATE: They broke a million with four hours to go. Congrats, guys.

Wednesday, March 11, 2026

Nimble is Pushing 1 Million

Get ready for the new Shadowdark, because Nimble 5e is pushing one million dollars in its Kickstarter.

Congratulations to the team.

This is now one of the post-crash 5E Kickstarters to approach this level of success. This is actually huge news. I am happy for them. We need these sorts of small 5E book versions on the market, and I hope they achieve Shadowdark levels of success in the future.

Well done, and I am in on this one and looking forward to this in the mail!

Tuesday, February 3, 2026

Monday, February 2, 2026

Pinball Crawl Classics: Last 9 Days!

https://www.backerkit.com/c/projects/goodman-games/old-school-adventures-1

We are closing in on the final days of the Pinball Crawl Classics campaign for Backerkit, so now is the time to jump in and make a pledge. This is one of the more original projects in the old-school space, and it has me excited.

When we get something new and different, licensing IP outside of gaming to bring in those ideas into our world, and this is a perfect combination of arcade culture mixed with gaming.

We don't see much "new blood" in gaming, and we typically end up with self-insert vanity projects that are some "author statement" for the writer trying to bandwagon people onto, "I am right, my critics are wrong." Nobody wants to make players play through your self-insert NPC's "quest of personal fulfillment" with the players on the sidelines doing all the heavy lifting.

Nobody cares about your utopian setting, Tasha, or any of these other self-inserts or idealistic snowglobe societies.

Let the players be the heroes!

This is their story.

Not the DM's. Not the adventure writer's.

We are back in the 1990s with TSR's "bestselling novel adventures" that railroad you through a story, only this time, we are being railroaded through some writer's personal beliefs and the times they were wronged on Twitter. This is the difference between the Tomb of Horrors and the newer D&D adventures. One is a classic, and the others are soon-to-be-dated fan fiction.

But this project excites me, and is a shot in the arm for gaming.

We are getting new ideas and new inspirations. The writers create a fun little world or reality, and it is up to you to navigate through it, with your story being what drives you forward. The pinball machine, and the story behind it, is just the backdrop to your greatness.

This stuff is cool.

It kicks butt.

Worthy.

Tuesday, January 13, 2026

Crowdfunding Trio!

We have a trio of great crowdfunders today! First up is Pinball Crawl Classics from Goodman Games:

https://www.backerkit.com/c/projects/goodman-games/old-school-adventures-1

Next up is Night Hunters for 5E and Tales of the Valiant:

https://www.kickstarter.com/projects/deepmagic/night-hunters-gothic-horror-for-tov-and-5e-dandd

Adventures Dark and Deep Book of Fell Wisdom is a wonderful expansion for the premier 1E retro-clone.

https://www.kickstarter.com/projects/brwgames/adventures-dark-and-deep-book-of-fell-wisdom

I am onboard with all three. This is a good day for crowdfunding, bad for my wallet, but I am a fan, and they earned my support.

Saturday, January 3, 2026

Kickstarter: Book of Fell Wisdom (Adventures Dark & Deep)

https://www.kickstarter.com/projects/brwgames/adventures-dark-and-deep-book-of-fell-wisdom

I like Adventures Dark & Deep a lot. As an expanded, reimagined first-edition game, it is one of the best we have outside of OSRIC. We are getting a new book this year: basically, everything that didn't make it into the ADAD tomes we have, plus some of the PDF-exclusive evil classes the creator put out. And here is a list from the notification pager:

  • Clerical servants of demon lords
  • Necromancers
  • Witches
  • Alchemy
  • Ley Lines
  • Demiplanes
  • New spells
  • Followers for high-level characters
  • Courtly intrigue
  • Generational play

I am looking forward to this one a lot, since ADAD is the de facto new standard of first-edition gaming, expanded and beautifully presented in two massive tomes of first-edition goodness. Outside of Old School Essentials, this is one of the best OSR games out there, well worth your attention, and it captures the 1E vibe perfectly.

The Kickstarter should be happening in the next week, sometime from what I hear, so put this one on your radar, and if you haven't checked this out, please do so!

Thursday, October 30, 2025

Pinball Crawl Classics

https://www.backerkit.com/call_to_action/891f2362-d05c-43a2-857f-417bb038207d/landing

Okay, this restores my faith in DCC and Goodman Games. A series of licensed pinball-machine-inspired adventures for DCC and MCC. What a cool idea, and this fits the game and brand better than a series of converted 5E adventures.

For a moment, I felt DCC had no direction and was a little lost compared to BX, BXA, and 1E. Now we are back in nostalgia-land again, but on some very amazing and fresh ground that has never been done before.

Thank you.

This is the sort of creativity, inspiration, and fun the hobby needs.