I attended an event put on by the Society for Creative Anachronism (SCA) the other day, at a friend's invitation, and I joined the next day. The SCA is a legendary organization, dedicated to period recreations of the Middle Ages and the Renaissance. It is an amazing group of people, dedicated to their crafts, and just an amazing experience to take part in.
But be forewarned, you get out of this what you put into it.
And this is 100% diametrically opposed to roleplaying. While I bet many of their members roleplay, what they do at the events IS THE REAL THING. You are not pretending to be a medieval knight; you are putting on armor, fighting with padded swords, and actually being one. You are not showing up at events and playing D&D, either, since that did not exist in this time period.
You do not roll dice here and play pretend.
You actually do the thing.
Be it arts and crafts, scroll making, being a knight, archery, fencing, cooking, clothier, musician, or any other occupation or craft they did in the Middle Ages and Renaissance, you actually learn and DO THE THING.
You are not pretending to be a dragon boy, wearing a fur suit, putting on pointed elf ears, wearing cosplay Tiefling horns, or swinging around a prosthetic tail; you are taking on the role of a person who "could have existed" in the time, with the skills used during the time, and you participate in the events, battles, court, and other games and ceremonies.
You can't play a wizard, warlock, or other make-believe thing here - if it was real and existed in the world at the time, that is what you do.
D&D and many other fantasy games have this tendency to slip into mental illness. They are far too pretend and make-believe, and they lose touch with reality. Everyone has magic, every place is planar, every modern convenience has a fantasy equivalent, every race is a special magical animal or planar being, and you get into this one-upmanship and insane power curve that just reeks of childish "nuh-uh, I am more powerful than Godzilla" sort of "my pretend character is better than you."
In modern games can suck, have a number on your character sheet, and magically not suck. You can walk around, say "my father is Odin, so I can..." and tell people how you do stupid, impossible things.
In the SCA, if you can't bead, craft, cook, sew, or do something of value, you suck, and no number on a character sheet will say otherwise. Spend time, learn, get better at the real skill in the real world, maybe make some money with the skill you have now - and NOT SUCK.
And you can't say you are Merlin, Gandalf, or some real-world historical figure.
You are who you are, and you do the real thing.
Guess what, if you spend 100 hours "learning the thing" on the character sheet, and have that skill, that is 100 fewer hours of playing pretend and learning a real trade or craft. You get the satisfaction of learning how to fire and glaze clay pottery or figurines. You get the skill to know how to sew period clothing, sing, or play music. You get the skill in melee fighting.
You get to do the things.
And you never pretend to, using dice and numbers on a sheet to cheat at real life.
And not one person at the event I went to yesterday had their face locked to a phone. They were all pretending to be "the persona they adopted," and since phones were never available at the time, nobody got them out, nobody used them during the event (except to take pictures), and nobody was locked into death-scrolling and ignoring the world around them. There were hundreds of people, dressed in period clothing, all speaking face-to-face, none of them on phones, and I felt like I was back in the 1980s.
While these games are fun hobbies, never, ever pretend they are a replacement for the real thing. Again, I am sure many members enjoy historical role-playing games, but none of them hold a candle to actually going out and doing it for real. Until you are there, doing it, at an event, you just don't know.
It was an amazing day.
And it made me see how modern "role-playing games" have lost touch with reality.











