Saturday, October 25, 2014

OGL & d20 SRD vs. Android & Linux

I am feeling unhappy about the OGL and d20 SRD today. There are so many limitations, there's product identity, no electronic gaming or software, no character creation, and all sorts of other 'so you have to buy the base book' limitations in these licenses you wonder if it isn't time to scrap the whole load and start over again.

There is a lot in the d20 SRD that is open and free public-domain content, and the D&D game mixes in copyrighted 'product identity' (mind flayers, beholders, etc) with that to create a unique game. It's their right, and they do an incredible job - I have no problem with that and I am a fan. But there are certain monsters and fantasy races that belong to humanity, and anyone can make a game with them - such as orcs or elves.

There are times where I just want to throw it all away, and start over with the original public-domain monsters and races that humanity owns, and create something the whole world can share. Yes, this means writing books, selling videogames, and everything else you can do with a true open source and open license product. It is for the good of the world, not for the good of the creators.

I feel the Creative Commons is a better, more creator-friendly license to work under instead of the OGL and d20 SRD. These two licenses created for D&D 3 are great, and at their time they were revolutionary, but they aren't free and open enough nowadays. They will also never change, and be stuck in the year 2000 when they were created and to some extents, abandoned.

A lot would have to be rebuilt in such an effort, and there would need to be a conscious effort to make things different enough from other fantasy games to keep the idea open and free.

It just feels like a moment in the open source movement where a project existed, and the creators realized it was being built on copyrighted or proprietary code - and a desire comes forth that 'we just need to rebuild.' Consider Linux/Unix, without that, there would be no Android OS (or to an extent, no OSX on the Mac). There had to be that base there that gave the creators of Android the freedom to build something cool and benefit humanity. There is no profit in the base system, but if you put in the effort and build a cool phone or tablet - that's where customers can say 'good job' and buy your stuff.

But the pen-and-paper industry seems stuck back in the days where you had to buy your operating system. Imagine if you had to buy the next version of Android when it came out - it would be silly and a mess. It's what you do with it that matters, it is the device and the functionality and ease of use. I could care less about rules, I care more about having a great time. As long as my device runs the current version and can be upgraded, I'm cool with it.

Presentation, device quality, functionality, and ease of use - that's what I look for in an Android product.

Presentation, book quality, functionality, and ease of use - that's what I look for in a pen-and-paper game.

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